About Beakforce
Beakforce is a games studio that builds the places players gather. We make video games in Unreal Engine, and we run the community platform that grew out of that work.
A studio first
Beakforce started as a video game studio, and it still is one. Our mission is simple: to spread joy and excitement through unique, fun-filled games. We believe gaming is more than a pastime. It is a form of art that lets players explore new worlds, face thrilling challenges and make memories that last.
We build in Unreal Engine, and we design for whatever a player owns: PC, console or mobile. Nobody should be left behind because of the box under their TV.
We have not released a game yet. We would rather show you a finished one than sell you an unfinished one, so this site will say so plainly the day that changes.
Why a games studio builds community software
Every game we sketched needed the same thing around it: a place for players to meet, plan, argue and come back to. Not a chat server with someone else's logo on it. A home of their own.
So we built that place first. Then organizations that had nothing to do with games asked whether they could have one too, under their own name, on their own domain. That became the Beakforce community platform: a managed, white-label platform that runs zHUB today and can run your community tomorrow.
The two halves feed each other. The platform is tested by the most demanding audience there is, players. The games get a community built in from day one.
What we care about
The flock
The birds across this site are our own characters. The eagle, the owl, the crow, the canary, the bluebird, the seagull, the quetzal and the robot bird each stand for a kind of community we build for. Pick one on the home page and it follows you around.
The company
Beakforce is operated by Brilliant IT Solutions LLC. The privacy policy and terms of use for this website are linked in the footer, and the media page has logos, characters and a one-paragraph description you are welcome to use.
Say hello
Questions, feedback, or just want to chirp a friendly hello? Use the contact form. A person reads every message, usually the same day. There is no newsletter yet; when there is game news, the blog and this site are where it lands first.


